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	<title>OK Company Paintball &#187; Events</title>
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	<link>http://okcompanypaintball.com</link>
	<description>A paintball community</description>
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		<title>Black Rock &#8211; 9/17-9/19 &#8211; Sniperz Den</title>
		<link>http://okcompanypaintball.com/black-rock-917-919-sniperz-den/</link>
		<comments>http://okcompanypaintball.com/black-rock-917-919-sniperz-den/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 09:01:59 +0000</pubDate>
		<dc:creator>Vart Prime</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=472</guid>
		<description><![CDATA[
The Call
The Black Rock. Over the centuries, many have heard its call. Some  unknowing, others full well.
It is on the wind as you race forward, taking the objective. It is in  the ground with the thud of the boot. It is in the sweat of the player,  showing exertion for that final [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://okcompanypaintball.com/wp-content/uploads/2010/08/heedthecall.jpg"><img class="size-thumbnail wp-image-473  alignright" title="heedthecall" src="http://okcompanypaintball.com/wp-content/uploads/2010/08/heedthecall-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p><strong>The Call</strong></p>
<p>The Black Rock. Over the centuries, many have heard its call. Some  unknowing, others full well.<br />
It is on the wind as you race forward, taking the objective. It is in  the ground with the thud of the boot. It is in the sweat of the player,  showing exertion for that final push and raises the flag high. It is in  you as you stalk your prey through the forest to get the perfect angle  for the shot. It is the surge of victory and the sapping weight of  defeat. The Black Rock is all these things. It is within each and every  one of us.</p>
<p>This year, the Black Rock calls again. It is calling you to come and  fight, to stake your claim, and hold the line. Do you hear it? Will YOU  heed the call?</p>
<p>The Black Rock. Show your heart, your courage, your skill and you too  will be found worthy.</p>
<p><strong>The Game</strong></p>
<p>Black Rock is an independently run weekend long big game for and by  the players. It is the proof of concept over many years of chatting  after a game with drink in one hand and a cigar in the other. Of  battling on countless fields all over. It is a call to arms that many  are already hearing and planning to descend upon Sniperz Den in St.  Paul, Oregon on September 17-19, 2010.</p>
<p>This weekend long event seeks to root itself in all the things we  love about paintball. Good friends, intense battles, quick movements,  and tactical thinking. You will have all of this at Black Rock and much  more if you heed the call.</p>
<p>Teams from all over are hearing the call of the Black Rock. They will  band together and face each other on the field of battle and afterwards  tales will be told, hands will be shook, and glasses will be raised.  The line has been drawn and before its end, one will be declared the  victor and worthy of holding the Black Rock.</p>
<p><strong>The Details</strong></p>
<p><em>Date</em>: Friday, September 17th-Sunday September 19th<br />
<em>Location</em>: Sniperz Den – St. Paul, Oregon<br />
<em>BYOP</em>: We will have Valken paint available for pre-order and  available at the game at a special introductory price.</p>
<p><em><strong>For more game information go to &gt;&gt;&gt; </strong></em><strong><a href="http://www.blackrockpb.com">www.blackrockpb.com</a></strong><em><strong> </strong></em></p>
<p>Black Rock. Heed the call…</p>
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		<title>Supa Game Fallout</title>
		<link>http://okcompanypaintball.com/supa-game-fallout/</link>
		<comments>http://okcompanypaintball.com/supa-game-fallout/#comments</comments>
		<pubDate>Mon, 07 Jun 2010 05:02:49 +0000</pubDate>
		<dc:creator>Vart</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=383</guid>
		<description><![CDATA[
It&#8217;s time we pay tribute again to this years recent Super Game.  The following is a collection of comments from various members of the community. Also, if you haven&#8217;t already, don&#8217;t forget to read OKC&#8217;s official statement written by the one and only Mowloc.
&#8212;&#8212;&#8212;&#8211;POSTED BY:    Arturo
&#8220;Notable events:

 Led a charge with only a  pistol [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://okcompanypaintball.com/wp-content/uploads/2010/06/marloc4.jpg"><img class="aligncenter size-medium wp-image-392" title="marloc4" src="http://okcompanypaintball.com/wp-content/uploads/2010/06/marloc4-300x199.jpg" alt="" width="300" height="199" /></a></p>
<p>It&#8217;s time we pay tribute again to this years recent Super Game.  The following is a collection of comments from various members of the community. Also, if you haven&#8217;t already, don&#8217;t forget to read <a href="http://okcompanypaintball.com/sg39/" target="_blank">OKC&#8217;s official statement</a> written by the one and only Mowloc.</p>
<p>&#8212;&#8212;&#8212;&#8211;POSTED BY:    Arturo</p>
<p>&#8220;Notable events:</p>
<ol>
<li> Led a charge with only a  pistol in hand.</li>
<li> First time I&#8217;ve ever been bruised in the armpit. With my arms up  walking out some random dick-ass shot my pit 2-3 times. I forgot about  until I looked at it in the shower.</li>
<li> Jumped into the creek and waded across &#8211; got two kills before I was  overshot like William Dafoe in Platoon.</li>
<li> Watched a yellow team member cheat repeatedly from six feet away.  Just stood there and looked at him. When he was finally startled by my  presence I embarrassed him like he forgot to wear pants to school.</li>
<li> I loved hearing all weekend how big of a demon Dan Bonebrake is.   It&#8217;s like he&#8217;s an evil railroad tycoon from the 1800&#8217;s or something. It was ridiculous.. Just imagine what he&#8217;d do to us Generaling again. (dont fall for it  marloch)</li>
<li> Baby TM-7 had a diaper rash Saturday morning.&#8221;</li>
</ol>
<p>______________________________________</p>
<p>&#8212;&#8212;&#8212;&#8211;POSTED BY:    Murdoc</p>
<p>Woot! Big shout out to all who attended!</p>
<p>Yellow, EXCELLENT job! You really showed us reds that you meant  business! Xaber, commendable job, brother!</p>
<p>My Red Army folk&#8217;s, it was a pleasure as always! I love any chance I get  to run with the CO guy&#8217;s, the Moongobbies, the Walkons and AFL. It  really doesn&#8217;t get any better than that. I honestly think that those  teams right there are some of the best in the NW,  it&#8217;s just too bad we  couldn&#8217;t pull it together.</p>
<p>That said, I had a blast. I love paintball, not only for the sport side  of it, but because of the social aspect of it. OK Company has been  blessed with some great relationships these past couple of years and I  just can&#8217;t say enough about the teams we&#8217;ve met along our journey.</p>
<p>My highlights:</p>
<p>Friday- By far leaps and bounds better than SG37 night Ops. Had a blast  working with OKC/AFL to take Darkwood, then turned around after the hour  and move to the DMZ for some CQB. Fun stuff and won&#8217;t forget it.</p>
<p>Saturday &#8211; Great battle at Darkwood. Holding off Yellow all day until  the objective was up. After lunch, coming back to the field to find Red  pushed back into our spawn and needing to RE-SECURE the Hideout! You all  remember the minor objective at Yeager beach during SG 37 and how  insane it was???? Well, my experience at the Hide Out topped that.</p>
<p>The tall grass, the crick and the amount of firepower was un-believable.  I just remember being more worried about swimming/crossing in the creek  than being shot by the OPFOR on the other side of it. Once there, I  belly crawled more than I ever have in my life. The Hideout was some  serious CQB without the urban environment.</p>
<p>Sunday &#8211; Defending Darkwood and having to make a couple pushes to get  yellow back further on the tree line. I left soon after to get paint,  only to find hundreds of yellow manning up to make another push. I&#8217;m  sure we lost it soon after. &#8221;</p>
<p>_________________________________________</p>
<p>&#8212;&#8212;&#8212;&#8211;POSTED BY:    Silent Warrior &#8211; (Operators)</p>
<p>&#8220;What a fun ass weekend! We lost but I don&#8217;t care, I had a killer a  time!! Dtr43, AZ and I filmed the shit out of the game so be on the look  out in the near future for a highspeed and an HD video of the battles!</p>
<p>It was great running with you guys and hanging out partying and shooting  the shit, always a good time!</p>
<p>Yellow won the battle this weekend, but we will win the war!!</p>
<p>See you guys in a few weeks!</p>
<p>Hoo-Op!&#8221;</p>
<p>______________________________________</p>
<p>&#8212;&#8212;&#8212;&#8211;POSTED BY:    Frog</p>
<p>&#8220;OH MAN there were some intense firefights this weekend!! everyday was  glorious and a challenge. Yellow Army put up a hell of a fight and i  wouldn&#8217;t ask for any less! some of the teams on both sides did great  work out there and you all know who i&#8217;m talking about.</p>
<p>even though we got spanked, i gotta give props to Red Army for pushing  out of our spawn when being held in so brutally, and continuing to fight  hard all day, everyday. i think this SG, i worked the hardest i ever  have before in a paintball game, and i had an incredible time doing it!</p>
<p>AFL absolutely owned the night and it was a pleasure to roll with them  again, and i look forward to many more games with them! so many players  were unique in the battles and it was an honor to row&#8217; with so many  great teams. i also witnessed some epic shit by our own OK Company  players &#8211; GREAT JOB GUYS!! i think our overall communication got pretty  low but every area we were in we gave Yellow hell! when we go to SG&#8217;s,  we go there to work our asses off and have a great time and i feel we  accomplished both, and much more!</p>
<p>i&#8217;d love to point out all the amazing shit that i witnessed this weekend  and all the people who were doing it, but the list would be too long,  and still not account for everything. i had an absolute blast and it was  great to hang out with everyone! i don&#8217;t know about you guys but i shot  the shit out of Yellow this weekend..&#8221;</p>
<p>______________________________________________</p>
<p>&#8212;&#8212;&#8212;&#8211;POSTED BY:    Murdoc (<a href="http://www.pbnation.com/showthread.php?p=66352304#post66352304">originally posted on PBnation</a>)</p>
<p>&#8220;My thoughts on SG as a Red player:</p>
<p>First off, AWESOME job to everyone!!! Yellow, freakin&#8217; great job at  kicking our butts Sunday! Xaber, you did an excellent job with your army   and coordinating the attacks. I know from experience at Darkwood and  Hide out, that yellow had some dang good players.</p>
<p>Red Army! Great job guy&#8217;s! Keep your heads up as you all did well and  there is always next year! Smeed, I loved rolling with you and your  Walkons, just wish OKC could have done more for you. Red had great  teams, but due to lack of communication, we all left the field at the  same time Saturday for lunch and never seemed to recover.</p>
<p>People talk about spawn problems and I can understand both sides of the  argument. I was the Yellow general at SG37 and did similar to red as  what happened at SG39. BUT, Xaber was Red General at SG 38 and WON!</p>
<p>Now there is a little difference in the red spawn between 38 &amp; 39,  as it extended up the actual hill. Which provided a shorter distance to  run to the DMZ. Would that completely solve the problem? No way. Red got  out played and Yellow wanted it more.</p>
<p>I personally had a lot of fun. Whether or not I win or lose, get an  award or go home empty handed, the weekend was ultimately dedicated to  seeing friends and playing some ball.</p>
<p>I did see some dishonorable things coming from both sides and I  personally stooped low enough to curse at a few players out of  frustration, so I apologized and took myself off the field, because at  that point I lost site of why I was there. Ultimately it&#8217;s up to the  players to decide what to do with the game and keep in mind why we play  it.</p>
<p>Friday Night:</p>
<p>This night game was FAR better than years past. I had a blast attacking  Darkwood and then working into the DMZ. It was insane to work against  both Yellow and the Renegades! Great job to everyone!</p>
<p>Saturday:</p>
<p>Was a great even fight until the entire red army left for lunch at the  same time (right after we won Darkwood Fort). Once that happened, Yellow  swarmed the field and Red never really recovered  Saturday. The Hideout  was an amazing display of fire power and probably one my most memorable  paintball fights of all time.</p>
<p>Sunday:</p>
<p>Red learned learned the hard way once again why the DMZ is the most  important spot on the field. Yellow started there and were able to  constantly attack Darkwood until it was ultimately theirs.</p>
<p>Once Darkwood fell, it was game over. Yellow did an awesome job at  capitalizing strategic locations and coordinating attacks. Excellent  job, guy&#8217;s.</p>
<p>Cheers&#8221;<a href="http://okcompanypaintball.com/wp-content/uploads/2010/06/teeter.jpg"><img class="aligncenter size-large wp-image-385" title="teeter" src="http://okcompanypaintball.com/wp-content/uploads/2010/06/teeter-682x1024.jpg" alt="" width="682" height="1024" /></a></p>
<p style="text-align: center;"><a href="http://okcompanypaintball.com/wp-content/uploads/2010/06/teeter.jpg"><br />
</a><a href="http://okcompanypaintball.com/wp-content/uploads/2010/06/zach-zeta-slut.jpg"><img class="aligncenter size-full wp-image-389" title="zach zeta slut" src="http://okcompanypaintball.com/wp-content/uploads/2010/06/zach-zeta-slut.jpg" alt="" width="720" height="478" /></a></p>
<p style="text-align: center;">
<p style="text-align: center;"><a href="http://okcompanypaintball.com/wp-content/uploads/2010/06/marloch2.jpg"><br />
</a></p>
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		<item>
		<title>Outlaws &amp; Lawdawgs</title>
		<link>http://okcompanypaintball.com/outlaws-lawdawgs/</link>
		<comments>http://okcompanypaintball.com/outlaws-lawdawgs/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 06:12:39 +0000</pubDate>
		<dc:creator>Vart</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=375</guid>
		<description><![CDATA[Voting has begun! Hop on over to the event thread and vote for your preferred event day.
http://okcompanypaintball.com/forums/showthread.php?t=1009 
Crappy poster I spent little time on:




]]></description>
			<content:encoded><![CDATA[<p><a href="http://okcompanypaintball.com/wp-content/uploads/2010/06/readytogo.gif"><img class="aligncenter size-full wp-image-411" title="readytogo" src="http://okcompanypaintball.com/wp-content/uploads/2010/06/readytogo.gif" alt="" width="600" height="675" /></a>Voting has begun! Hop on over to the event thread and vote for your preferred event day.</p>
<p><a href="http://okcompanypaintball.com/forums/showthread.php?t=1009" target="_blank">http://okcompanypaintball.com/forums/showthread.php?t=1009 </a></p>
<p>Crappy poster I spent little time on:</p>
<p><a href="http://okcompanypaintball.com/wp-content/uploads/2010/06/DONE.gif"><br />
</a></p>
<p><a href="http://okcompanypaintball.com/wp-content/uploads/2010/06/DONE.gif"><br />
</a></p>
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		<item>
		<title>SG39 &#8211; OKC&#8217;s Official Statement</title>
		<link>http://okcompanypaintball.com/sg39/</link>
		<comments>http://okcompanypaintball.com/sg39/#comments</comments>
		<pubDate>Fri, 07 May 2010 07:11:46 +0000</pubDate>
		<dc:creator>Vart</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=363</guid>
		<description><![CDATA[By Murdoc:
Like rough sex with a stranger, there was no morning kiss, no breakfast  in bed and certainly no meeting the parents. We weren’t looking for  love, not at all, instead we were there to drink booze, break some  yellow army vixen hearts and in the morning drive home with another  [...]]]></description>
			<content:encoded><![CDATA[<p>By Murdoc:</p>
<p>Like rough sex with a stranger, there was no morning kiss, no breakfast  in bed and certainly no meeting the parents. We weren’t looking for  love, not at all, instead we were there to drink booze, break some  yellow army vixen hearts and in the morning drive home with another  victory to etched on our bedpost. For 365 days, Red Army soldiers have  pre-planned the preplanning, had check every list twice and made damn  sure we were bringing the goods to get the job done at Supergame 39.</p>
<p>Instead of an elongated orgasm of paintball awesomeness, Red Army  reverted back to its pubescent days. Like the kid who drank too much  before the party started, Red Army couldn’t rise to the occasion and  left with nothing but a sore crotch (or ass, mattering on the tent you  slept in) and a hang over.</p>
<p>In the lack of Supergame afterglow, I’ll present my personal thoughts on  the event; yes, that means the good, the bad and the strange. <a href="http://okcompanypaintball.com/wp-content/uploads/2010/05/marloch.jpg"><img class="alignright size-medium wp-image-365" title="marloch" src="http://okcompanypaintball.com/wp-content/uploads/2010/05/marloch-300x200.jpg" alt="" width="300" height="200" /></a></p>
<p>This years’ event was both blessed and cursed. Blessed in the fact we  received three days of sunshine paintball bliss. Cursed because we lost a  dear fellow paintballer to health complications. Bryce Hotchkiss (31),  fell in the opening minutes of Saturdays game to a seizure, which he  ultimately never recovered from. Bryce was not a close friend of ours,  but from what we have gathered, he was one heck of a guy. Him and others  had made the trek from Idaho to join some friends in town for the game.  An unfortunate situation, yes, but as his friends have said, he died  doing something he absolutely loved. So here’s to you, brother!</p>
<p>Friday was dedicated to seeing the old faces we’ve missed for so long.  In something similar to a drunken stooper, we managed to get camp set up  and stagger the orchard looking for our friends from afar. It was a  special day, not only was it the first day of Supergame, but rather our  good friend and long time OKC member was coming in from California,  Frank “MightyMo” Beaker. For OKC, getting to see Frank was a big deal  and that alone was worth paying for the event.</p>
<p>After a mushy kiss and borderline gay hug, I took to the field to see  the new construction.</p>
<p><strong>The Field: </strong></p>
<p>It was quick to tell someone had put some work into the field. There  were new bunkers, new tank roads, new travel paths, new bridges, new  spawn areas and extended netting.  Big thank you to everyone who leant a  hand in the construction and clearing.</p>
<p>I was honestly a little worried with the Red spawn since it had been  pushed backwards from previous SG’s, but I knew it wouldn’t single  handedly kill our buzz.</p>
<p><strong>Friday Night Game:</strong></p>
<p>The game objectives were kept to the DMZ and Darkwood Fort. I must say I  liked the hell out of the format. The night game flowed well, stayed  compact and offered some intense fights. This year players were provided  glow sticks that were mandatory to have on our markers in order to  distinguish teams…. Which was a great idea by the way.</p>
<p>At games start I was certain Red Army was going to do well. The game  duration was only two hours and our General “Smeed” had provided us a  fantastic plan to ensure a victory. OK Company was tasked with hitting  the first objective, Darkwood Fort. Our group consisted of 20 players, 4  large spotlights and one set of night vision. Team AFL was going to  flank our right side and come up the Swamp side of DWF and meet us in  the middle.</p>
<p>OKC new the Renegade force of 30+ players would be held up around  Darkwood, we also knew Yellow Army was going to push the objective as  well. So once in a strategic part of the forest, we held back, let  Yellow and the Renegades eat each other up and then we moved in. In fine  OKC style we got right up in their faces and finally over powered the  objective. It wasn’t an easy fight by any means. Those Ganggreen  renegades deserve some credit for putting up one heck of a fight,  especially for being surrounded.</p>
<p>I remember lying on my stomach next to ScPhantom about 10ft from the  fort walls when he looked over at me and said, “cover my ass. I’m going  to crawl and get that fucking flag!” That was one brave move. Renegades  were shooting directly over our heads, plus he had to cross through spot  lights, risk getting shot at the entrance while pulling the flag and  the son of bitch did it! Right after SC pulled the flag, who other than  Frog came running up next to me as we stormed the Fort walls. I’m sure  we shot people inside that place up close, so if it was you, we  apologize.</p>
<p>Once we over took DWF, we pushed out our parameter, linked up with AFL  (who had Thermal) and liquidated the incoming yellow players. At the end  of the hourly objective, we secured the points and moved on to the DMZ  where our friends from Central Oregon, the Moongobbies and the Walkons  had already put in some work. The second hour was dedicated to some CQB  in the town. My most memorable moment was having Shrek cover my ass as  Wilson; Trinket and myself rushed across the street the next set of  enemy occupied buildings.</p>
<p>The second hour finally came, which provided another 100 points to the  Red Army, making the day a total of 200 – 0 in Reds favor….. Too bad it  didn’t last.<a href="http://okcompanypaintball.com/wp-content/uploads/2010/05/DSC_0149.jpg"><img class="alignright size-medium wp-image-366" title="DSC_0149" src="http://okcompanypaintball.com/wp-content/uploads/2010/05/DSC_0149-300x199.jpg" alt="" width="300" height="199" /></a></p>
<p><strong>Saturday Supergame:</strong></p>
<p>Saturday started a little off kilter. I was a little worried about Reds  access to the DMZ in comparison to Yellow. I had an underlying feeling  that we needed to put more attention there instead of other areas, but  it was simply a hunch.</p>
<p>The game started, OKC headed to Darkwood. We got there first and dug in.  After a few minutes of play, a “freeze” call came over the field and  unfortunately this is when Bryce Hotchkiss went down. From what I  gathered, numerous players rose to the occasion and did what CPR they could to revive him, help get him off  the field and ultimately to the hospital.</p>
<p>After about 30 minutes, the game re-started. Once again OKC headed to  Darkwood, but this time it was different. For some reason Yellow beat us  there and had time to dig in. It was opposite the time before and we  didn’t slow down. But, whatever, we gave them hell, pushed them back and  finally out of Darkwood. OKC held and held darkwood (with the help of  some Moongobbies and others) until a few hours later when the objective  was finally up and we earned the points.</p>
<p>Now this is where Red makes one decision that costs them the day… after  the Darkwood fight, OKC is out of paint, air and are hungry. We head off  the field to eat and re-up. Well, evidently so did the rest of the red  army. Yellow stormed the field and dug in. From that point forward it  was an uphill battle the rest of Saturday. Yellow was on the ball and  marching.</p>
<p>By the time all of OKC was back in the game, the enemy had done such a  great job; they had taken the Hideout objective. That was unacceptable.  So, we ran up behind the objective and dropped in. Once down to the  creek line heavy fire broke out. The grass was about 4-½ ft tall and  surrounded a wooded area that held the objective. Like Vietnam, we  forged across the crick and into the grass trails. The firefights grew  and grew and grew until finally there was no other sound than paintball  guns firing. It was the most paint I’ve ever seen fly at once in my  entire life. Ultimately, was able to belly crawl in through the back  entrance to the objective. By then other OKC had secured the flag and I  was merely shooting Yellow as they poured in to the area. At one point I  remember not knowing who was friend or foe due to the grass height and  amount players from both teams rushing the area. I walked away from that  fight with some nice welts. By hours end, Red held the objective and  received the points.</p>
<p>The next objective was BB hill, so we used the time to re-up on  paint/air and head to the final objective, the DMZ.</p>
<p>Now for the strange/bad portion of SG. After Red won Darkwood fort at 1  o’clock, we all left the field and Yellow took over control. So  basically from that time on, Red was stuck in their spawn. Even knowing  this, and knowing that Yellow was down in points, the staff made a minor  objective for 50pts in the DMZ which was held by yellow at the time.  That to me ruined the integrity of the game. Red pushed on though,  finally gaining control of the objective, but ended up losing it in the  final seconds… which is whole other story…. But continuing on. The final  DMZ battle was great and ended with Yellow wanting it more than Red. By  Saturdays end, Red Army led the war by 50pts.</p>
<p><strong>Sunday Spoils of War:</strong></p>
<p>Sunday is where Red made some fundamental mistakes. First we chose  Darkwood instead in the DMZ which killed us in the long run, second, our  teams weren’t coordinated (everyone got spread out) and moral was down.</p>
<p>OKC was tasked with holding Darkwood right of the bat. At game start we  met the wave of yellow players rushing us from the DMZ. We dug in the  best we could to give them hell. It was a back and forth fights until  ultimately our respawns around us were limited to our initial red spawn.  At that point fatigue set in and Yellow won the war of attrition. I  must say though, I had some awesome pushes with the Moongobbies and OKC  up the side hills during the day to retake Darkwood.</p>
<p>Once Darkwood fell, it was game over. We didn’t own the DMZ and  rightfully couldn’t re-supply troops anywhere. Yellow would ultimately  own the day and secure an overall victory for the weekend.</p>
<p>Even after the loss, OK Company was honored with the “Most Valuable  Scenario Team” award voted on by all team captains. Though we don’t play  for awards, I was glad my team’s work went noticed.</p>
<p>Overall, I had a blast. I accomplished what I wanted. Having fun,  visiting with friends and smoking cigars were on the agenda and damn it,  I succeeded. Both teams played their hearts out and my hat is off to  everyone who attended. Supergame is a great event for our scene and we  are lucky to have in our backyard. It provides the opportunity to get  together, have some fun, trade some paint and meet new people. Dan and  his crew do a great job at making everyone feel welcome and cater to  people’s special needs.</p>
<p>What needs to be looked at for years to come? I think the red spawn  should be analyzed a LITTLE. With the right plan of attack on the DMZ it  may not have turned out to be so bad. With that, we need to be sure  staff knows when and how to use the renegades. Sunday I came off the  field and watched Renegade players in the DMZ shooting down into the Red  spawn. There is something wrong with that picture.</p>
<p>Reds spawn can’t be blamed for the loss, but it does affect the game a  little. I’d be curious to run it and see how both spawns measure out in  time and paces.</p>
<p>Will OKC attend SG in the future? I know I’d like to, but as a team, the  consensus is leaning the opposite way. People claim politics and  debauchery run the game…. But I’ll save that for another article!</p>
<p>Cheers!</p>
<p>Murdoc</p>
]]></content:encoded>
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		<title>OKC @ Action Acres 3/28</title>
		<link>http://okcompanypaintball.com/okc-action-acres-328/</link>
		<comments>http://okcompanypaintball.com/okc-action-acres-328/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 06:58:22 +0000</pubDate>
		<dc:creator>Vart Prime</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=333</guid>
		<description><![CDATA[OKC is headed to Action Acres again for a little bit of fun.
Folks are encouraged to show up at 10:30am on March 28th for some good old fashion paint slingin.
You can view the event thread here.
]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-334 alignright" title="actionacres" src="http://okcompanypaintball.com/wp-content/uploads/2010/03/actionacres-150x150.png" alt="actionacres" width="150" height="150" />OKC is headed to Action Acres again for a little bit of fun.</p>
<p>Folks are encouraged to show up at 10:30am on March 28th for some good old fashion paint slingin.</p>
<p>You can view the event thread <a href="http://www.okcompanypaintball.com/forums/showthread.php?t=768">here</a>.</p>
]]></content:encoded>
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		<title>Scenario: The Untold War &#8211; 3/7/10</title>
		<link>http://okcompanypaintball.com/306/</link>
		<comments>http://okcompanypaintball.com/306/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 07:36:44 +0000</pubDate>
		<dc:creator>Vart</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=306</guid>
		<description><![CDATA[Ok Company is proud to present another installation of intense scenario play. Written and planned by OKC Ghost &#8220;Green&#8221; this upcoming game is looking to be one of the best!
Check out the event thread here.
When: Sunday, March 7th, 2010.
Arrival Time: 9am
Where: OKC Mtn.
As usual, this event is BYOP, BYOA, please visit your local shops! 18 [...]]]></description>
			<content:encoded><![CDATA[<p>Ok Company is proud to present another installation of intense scenario play. Written and planned by OKC Ghost &#8220;Green&#8221; this upcoming game is looking to be one of the best!</p>
<p>Check out the event thread<a href="../forums/showthread.php?t=611"> here</a>.</p>
<p>When: Sunday, March 7th, 2010.<br />
Arrival Time: 9am<br />
Where: OKC Mtn.</p>
<p>As usual, this event is BYOP, BYOA, please visit your local shops! 18 years of age and older.</p>
<p>Story line:</p>
<p><strong><span style="color: green;">Scenario: The Untold War</span></strong></p>
<p>There is no war more brutal, than one’s unheard of. Forgotten in the flashes of night, across a vast territory so immense, a thousand men could walk for a thousand nights and still not see the end of their journey. There is no cold greater than that of the Siberian peninsula.</p>
<p>The year is 2007. It is late winter/early spring in the eastern province of the Sakha Republic, Russia. Frost bears down heavily during the night, while torrential downpours saturate the topsoil during the warmth of the day, turning it into a muck so slippery, it has been rumored to swallow military vehicles whole. To the east lay the Gydan Mountains, to which the last vestige of opposition lay within the hearts and minds of the Lena people’s and their determination to hold off the invading Verkhoyansk people. But mark you, that this is no ordinary land dispute by any means, but a continuing saga that pressed frigidly into the hearts of all that have fought this forgotten war.</p>
<p>Word has reached the Lena people that within the days an elite force of Verkhoyansk mercenaries will make one last push towards Lolyma, located between Sakha Republic and the people of Lena. Unbeknownst to the Verkhoyansk mercenaries, the people of Lena have been expecting this battle. Marking an exchange in the ability to mine in the Lena people’s land, Roskorenekoff Zhukov, the great grandson of the former Chief of the Soviet Ground Forces in March 1946, Marshal Georgi Zhukov, has now found himself as the commander of the Eastern Russian special purpose regiments or Spetsnaz. Wishing to conceal his mining operation not only from the Verkhoyansk mercenaries, but from the world, Roskorenekoff Zhukov will do anything to keep his operation quiet. For it is not simple metals his after, but the rare uranium 238. Any leak of this mining operation could result in the next great world war.</p>
<p>Nikita Khrushchev, the leader of the Verkhoyansk mercenaries is on a path to reclaim the Lena people’s land. This land, taken when he was only a child, sits along the ridge of the Gydan Mountains. Nikita Khrushchev leads an elite squad of mercenaries through the Siberian terrain. If the Verkhoyansk mercenaries can reach the Zurori temple, then the border land is theirs.</p>
<p><strong>Mission 1:</strong> On holy Ground</p>
<p>1 hour 30 mins Unlimited respawns. 175 points</p>
<p>Nikita Khrushchev must lead Verkhoyansk mercenaries in however he see fit to break up his troops, through the Siberian wilderness, into the town of lena, the rat maze, up the Gydan Mountains to the Zurori Temple in Lolyma. The Lena people are expecting this and can set up in groups of 5-6 at any point in the whole field, they cannot engage battle until fired upon or they come into close proximity (25 meters). It is far better to remain hidden and try to trap the Verkhoyansk mercenaries than it is to go after them right away (respawns are precious and hard to come upon). The objective is to set up mini battles across the entire field, forcing the Verkhoyansk mercenaries to choose the best path along the route. In order to claim the Zurori Temple the Verkhoyansk mercenaries must collect the smoke signals from the artillery station (smoke bombs) along the route, as well as the counter intelligence of the secret mining organization (unknown to them). Once the smoke bombs are collected, the Verkhoyansk mercenaries has the opportunity to prevent another great war, and set a time delayed explosive for a bonus 75 points (directions to mine are in artillery station). Respawns are set up across the entire fireld, but only the Verkhoyansk mercenaries can take them once they reach them. The Lena people’s respawns are the Upper HQ and the tree stump. If hit or surrendered, the Lena people must use these two areas. If the Verkhoyansk mercenaries make it to the Zurori temple, the game is automatically over and 175 points is awarded to the Verkhoyansk mercenaries. If the Lena people can hold it until the end of 1 hour and 30 minutes, then 175 points are awarded to the Lena people.</p>
<p><strong>Mission 2:</strong> The Mine.</p>
<p>30 minutes, 150 points Unlimited respawns</p>
<p>If the time delay explosive device has not been placed in the mine, the Verkhoyansk mercenaries must place it in the mine and defend it for the remainder of the game. If the Verkhoyansk mercenaries have placed the explosives in the mine, then they must defend it from the Lena people and the Spetsnaz. This will take place in the lower field. At the end of 30 minutes, a siren will be blown and all people within 30 meters of the explosive will be instantly killed. The explosive must be in the mine to destroy it. The Spetsnaz and lena people must prevent the mine from being blown up without killing their own.</p>
<p><strong>Mission 3:</strong> word spreads like fire</p>
<p>30 minutes 300 points. Unlimited respawns</p>
<p>Hearing of the news of the mine, and the potential for it to be leaked to the news organizations, the Russian airforce has called in an air raid. For the Spetsnaz and the Lena people, the air raid threatens to destroy their homeland and future mining operations. The Spetsnaz and Lena people must reach the communications tower and radio for help in order to stop the incoming air raid(starting from the Zurori Temple and make it to the lower part of the town. If they fail 200 points are awarded to the Verkhoyansk mercenaries. If they succeed, 200 points are awarded to the Spetsnaz and the Lena people.</p>
<p><strong>Mission 4:</strong> The story lives on (battle royale). Single elimination. 30 minutes</p>
<p>A keg of beer to the victor! Provided by green.</p>
<p>The call for help falls upon deaf ears, there is no help that is coming. Hearing this news panic blows across the Siberia like another harsh winter. Desperation claws at every individual. There is only one vehicle out and only room for 4 people. It is brother against brother. Who do you trust? How will it end? How will the story be told? Every person spreads across the entire field. (pappy’s d-day boat is placed in the center of the town). Once the boat is full (four people) they must defend it until the end of the game. Do you team up or go solo on this mission?</p>
<p>To the victors, goes the chance to tell the story to the world, plus a keg of beer (provided by green so we can have a party at the winner’s place of residence, or wherever).</p>
<p><strong>Corrections</strong></p>
<p>So in addition to Mission 2, I forgot to mention that for every person not killed in the 30 meter explosion, that team is awarded 2 points.</p>
<p>And for mission 4, the game can be ended if the 4 people pick it up and move it 30-40 meters toward the edge of the town. A get-away!</p>
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		<title>Rave Reviews for Outlaws and Lawdogs</title>
		<link>http://okcompanypaintball.com/rave-reviews-for-outlaws-and-lawdogs/</link>
		<comments>http://okcompanypaintball.com/rave-reviews-for-outlaws-and-lawdogs/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 10:21:15 +0000</pubDate>
		<dc:creator>Vart Prime</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=300</guid>
		<description><![CDATA[
“EPIC amounts of fun was had today&#8230;I&#8217;m in pump heaven!!!”     ← Kenny, General of Outlaw Team
“Such a fun day. I had a blast and really hope we do it again sometime soon. I mean, when was the last time you could run with just a pistol and still rock!” ← Captain A
“Awesome day guys. I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-thumbnail wp-image-301" title="curly bill" src="http://okcompanypaintball.com/wp-content/uploads/2010/01/curly-bill-150x150.jpg" alt="curly bill" width="150" height="150" /></p>
<p>“EPIC amounts of fun was had today&#8230;I&#8217;m in pump heaven!!!”     ← Kenny, General of Outlaw Team</p>
<p>“Such a fun day. I had a blast and really hope we do it again sometime soon. I mean, when was the last time you could run with just a pistol and still rock!” ← Captain A</p>
<p>“Awesome day guys. I had so much fun. Glad everybody else enjoyed pump as much as I always do. Big thanks to the Varts for a sweet scenario and for dressing up. lol” &lt;&#8212; Trinket</p>
<p>“An outstanding day for paintball with outstanding people. It was a very well put together set of games you guys.” &lt;&#8212; Shady Monkey</p>
<p>“I really enjoyed sneaking around like a ninja with my 8rds and it was nice to not get completely exhausted.i thought the games were a lot of fun and I&#8217;d gladly do it again. it was pretty cool to see so many people come out. ” ← Frog</p>
<p>“Awesome game guys. Running with a pump was unbelievable. Kenny, how you were able to shoot my jaw under my mask was rather painful, but certainly awesome! Good job to you and trinket.<br />
Awesome time today fellas, wouldn&#8217;t trade it for the world! ” ← Green</p>
<p>“Thanks all, great day&#8230; except for the fact the my wife got to surrender me.” &lt;&#8212; Reverend</p>
<p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } --></p>
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		<title>Outlaws and Lawdogs</title>
		<link>http://okcompanypaintball.com/outlaws-and-lawdogs/</link>
		<comments>http://okcompanypaintball.com/outlaws-and-lawdogs/#comments</comments>
		<pubDate>Sat, 02 Jan 2010 22:05:45 +0000</pubDate>
		<dc:creator>Vart</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=286</guid>
		<description><![CDATA[OKC Presents it&#8217;s first pump only game!
Outlaws and Lawdogs!
&#8220;In those beady eyes of bearded men lies what&#8217;s at stake in this forgotten land. Nothing is black and white, just dead or alive.&#8220;
Date: January 10th
Location: OKC Mountain
Age Limit: 18 and over please (insurance purposes)
Cost: Bring a can of non-expired can food to donate to those in [...]]]></description>
			<content:encoded><![CDATA[<p>OKC Presents it&#8217;s first pump only game!</p>
<p style="text-align: center;"><span style="font-size: small;"><strong>Outlaws and Lawdogs!</strong></span></p>
<p style="text-align: center;"><span style="font-size: small;"><strong>&#8220;</strong></span><em>In those beady eyes of bearded men lies what&#8217;s at stake in this forgotten land. Nothing is black and white, just dead or alive.</em><strong>&#8220;</strong></p>
<p><strong>Date</strong>: January 10th<br />
<strong>Location</strong>: OKC Mountain<br />
<strong>Age Limit</strong>: 18 and over please (insurance purposes)<br />
<strong>Cost</strong>: Bring a can of non-expired can food to donate to those in need.<br />
<strong>Time</strong>: Show up at 9am, game starts at 10am sharp!<br />
<strong>Air and Paint:</strong>This is a BYOP and BYOA game!<br />
<strong>Interested Parties</strong>: Please go to out enlistment section of the forums &#8211; <a href="http://www.pbnation.com/out.php?l=http://okcompanypaintball.com/forums/forumdisplay.php?f=5" target="_blank">http://okcompanypaintball.com/forums&#8230;isplay.php?f=5</a> &#8211; and sign up and introduce yourself, then head over to the game thread and let us know you&#8217;d like to come. Game location and details will be sent to you shortly. (Our &#8220;Enlistment&#8221; thread is just a way to introduce yourselves to us. We play on private property and just like to know whom is coming to our field)</p>
<p><strong>Gun Limitations</strong>: Pump, Pistols, Havocs, and low round hoppers only. The concept here is a wild west game that will greatly change how you have played paintball. Pumpers can have 50rd hoppers but those with electros that can&#8217;t get ahold of a pump or pistol will be asked to use 10 rounds in their hoppers at a time. Chances are, you have a pistol or pump you rarely get to use, or know someone you can borrow from or this is the perfect chance to experience a new type of play! Don&#8217;t knock it until you try it! The good news is that the games will be shorter so there will be some great chances to do regular pick up games afterwards.</p>
<p><span style="text-decoration: underline;"><span style="font-size: small;"><strong>Game Details</strong></span></span></p>
<p>OUTLAWS AND LAWDAWGS<br />
a pump and pistol game</p>
<p>In those beady eyes of bearded men lies what&#8217;s at stake in this forgotten land. Nothing is black and white, just dead or alive.</p>
<p>Mission I: Womenfolk.</p>
<p>The Outlaws got themselves a little treat after sacking a local army post in native country. Susie Mayberry-Williams a nice girl from Kansas is now captive amongst the piercing eyes of men who haven&#8217;t seen a woman in months. Susie isn&#8217;t the shy naive little girl she appears to be though. She&#8217;s hiding a pistol under them knickers.</p>
<p>Outlaws win condition: Transport Susie up the mountain pass (road 1) to the safe house. Under no condition can Susie be shot. Besides, shootin womenfolk just ain&#8217;t right.</p>
<p>Lawdawgs win condition: Stop dem Outlaws and rescue Susie.</p>
<p>Wildcard: Before the start of the game the Outlaws have to nominate a leader. If the the leader is shot during the course of the gunfight, Susie can produce her pistol and start shooting her captors.</p>
<p>Outlaws spawn at flag 4. Lawdawgs spawn on road 3. Multiple respawns.</p>
<p>Mission II: Dem Fightin Words</p>
<p>The townsfolk have long suspected fixed games at the local McCorbins saloon. Everyone knows the local sheriff is rigging the games and lining his pockets with the peoples hard earned gold. The outlaws have had enough of it and plan to have a good ol&#8217; fashioned night on the town.</p>
<p>Game starts in the middle of the town with each team spawning on both sides. In the middle is a table with a deck of cards. With each general on either side of the table, they take turns flipping cards. As soon as someone pulls an ace all hell breaks loose.</p>
<p>Outlaws win condition: Elimination of opposing team.</p>
<p>Lawdawgs win condition: Elimination of opposing team.</p>
<p>Single elimination.</p>
<p>Mission III: Hell on Wheels</p>
<p>The Lawdawgs are guarding a wagon train carrying gold to the towns local bank. The Outlaws are fixin for an ambush.</p>
<p>Lawdawgs start at the picnic table and have to deliver 4 gold bags diagonally to the mazes farthest HQ location.</p>
<p>Outlaws win condition: Elimination of opposing team.</p>
<p>Lawdawgs win condition: Successful delivery of gold to the towns bank. Elimination of opposing team.</p>
<p>Wildcard: Before the start of the game one player is randomly and confidentially selected as a &#8220;double crossing son-of-a-*****&#8221; . If the leader is shot during the course of the gunfight, the double crossing son-of-a-***** can produce his/her pistol and start shooting members of the caravan. Unlike Susie, this person can be shot.</p>
<p>Multiple respawns. Round goes for 30 minutes.</p>
<p>Mission IIII: Fools Gold</p>
<p>Despite each sides efforts, the previous battle is interrupted near its end by a large band of Native Americans. They regard the gold as worthless, only taking supplies and horses as they leave the wagons in a trail of dust.</p>
<p>Who ever wins the previous round starts at the creek bed. The gold bags are then placed in the hay bail bunker half-way down the hill. The losers start at the top of the town. Which ever team has the most players in the bunker with the gold wins.</p>
<p>Outlaws win condition: Hold/Defend the gold until reinforcements arrive.</p>
<p>Lawdawgs win condition: Hold/Defend the gold until reinforcements arrive.</p>
<p>Wildcard: Pappy is a lone Native American that stays behind to exact his peoples revenge. Pappy can shoot both teams and it takes a headshot to take him out. If pappy scalps you with his knife you&#8217;re out permanently.</p>
<p>Multiple respawns. Round lasts 30 minutes.</p>
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		<title>OKC Scenario &#8211; The Whiskey Gap</title>
		<link>http://okcompanypaintball.com/okc-scenario-the-whiskey-gap/</link>
		<comments>http://okcompanypaintball.com/okc-scenario-the-whiskey-gap/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 18:59:57 +0000</pubDate>
		<dc:creator>Captain A</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=230</guid>
		<description><![CDATA[Operation: The Whiskey Gap
1927, the Noble Experiment is in effect, and prohibition has dried our local watering holes. Yet, the thirst for whiskey remains and top dollar will be paid for the finer things.
When one door closes, another opens. You see, until now, Mafia organizations had limited themselves to gambling and thievery, but with this introduction [...]]]></description>
			<content:encoded><![CDATA[<p>Operation: The Whiskey Gap</p>
<p>1927, the <em>Noble Experiment</em> is in effect, and prohibition has dried our local watering holes. Yet, the thirst for whiskey remains and top dollar will be paid for the finer things.</p>
<p>When one door closes, another opens. You see, until now, Mafia organizations had limited themselves to gambling and thievery, but with this introduction of the 18th amendment, the illegal distribution of Whiskey proves to be the new cash cow.</p>
<p>A passage way between the US and Canada, becomes the new whore for bootleggers. It quickly renders a new name, &#8220;the whiskey gap&#8221;. It&#8217;s open season in the gap and lives are smoked like Lucky Strike cigarettes. There is no order, only competition and survival of the fittest.</p>
<p>Two Chicago long time mob families have heavy stakes in gap. In order to fully capitalize on the market, they need to dominate the passage.</p>
<p><img class="size-full wp-image-231 alignleft" title="whiskeygap" src="http://okcompanypaintball.com/wp-content/uploads/2009/11/whiskeygap.png" alt="whiskeygap" width="288" height="158" />On one hand we have the Longshanks, a sophisticated crime family who are prominent in the upper Chicago class. Known for their ability to offer &#8220;protection&#8221;, this family is a methodical strong hand in the crime world. Their enterprise has saturated nearly all avenues of illegal rackets.</p>
<p>The McClintocks, hold a much different hand of cards. These gent&#8217;s are on the up and ups. Emerging from the grungy shadows of Chitown, they have banded together the cities castaways and over the last 3 years created a profitable gambling and liquor racket. With a majority control of the cities speakeasy&#8217;s, this family has a death grip on the gap and will protect it.</p>
<p>Tensions are high between the families. For awhile the gap was able to support both importers, but with growth of these organizations, one must go. At home in Chicago, a facade blinds the public, in the hills of the gap, blood flows and whiskey rolls.</p>
<p>Business is no more until one goes. The McClintocks and the Longshanks are out to burry each other. They need your help, who will you side with?<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>OKC is proud to present it&#8217;s newest scenario to the OKC Mtn. &#8220;Operation: Whiskey Gap&#8221;. This is a BYOP, BYOA event. Please bring an item to donate to the troops overseas. If you need idea, please visit the thread in General Discussion. As usual, this is an 18 and older event.</p>
<p>When: Nov. 15th<br />
Time: Arrival 8:45 &#8211; 9am<br />
Start: 10 am</p>
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		<title>Xero&#8217;s review of Warpaints BHD III</title>
		<link>http://okcompanypaintball.com/xeros-review-of-warpaints-bhd-iii/</link>
		<comments>http://okcompanypaintball.com/xeros-review-of-warpaints-bhd-iii/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 23:02:00 +0000</pubDate>
		<dc:creator>Murdoc</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://okcompanypaintball.com/?p=220</guid>
		<description><![CDATA[
While the majority of the OKC community was over the Mtn in Bend doing battle with the Central Oregon Scene in the 2014 scenario, one lone gunman of OK Company made to Warpaints third installation of Black Hawk Down. Here was Xero&#8217;s first hand impressions.
&#8220;I spent most of the day running with Crossfire trying to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" title="BHD" src="http://img159.imageshack.us/img159/4852/blackhawkfk2.jpg" alt="" width="400" height="313" /></p>
<p>While the majority of the OKC community was over the Mtn in Bend doing battle with the Central Oregon Scene in the 2014 scenario, one lone gunman of OK Company made to Warpaints third installation of Black Hawk Down. Here was Xero&#8217;s first hand impressions.</p>
<p>&#8220;I spent most of the day running with Crossfire trying to keep up with Xaber when I could see. The rain was horrible. Even with fans, I was blind with fog for the majority of the first 3 games. It finally cleared up for the last game, and that made it all worth it.</p>
<p>This time, it seemed like a fairly even match up. It did seem like we played the same game 4 times, as the way the game was set up this time there was a single choke point that was the tipping point for every game. With the lack of experienced players that day, it ended up just being a longball stalemate at the same spot for 20 minutes at a time with nobody wanting to push. Usually Crossfire, Edge Zero, and the iPaint guys could finally get punched through and get some people up past the point, but for a couple games it was too late. (only lost the second game by a matter of seconds)</p>
<p>My impressions is that this one was a lot better than the last 2. Even with horrible weather and a small crowd, they were able to keep the games interesting and intense. I think things might have been played a bit in our favor to bring it out a tie in the end.</p>
<p>Highlight &#8211; final helicopter drop behind the enemy, and taking out 10+ enemies with an Edge Zero guy leaving it wide open for the rest of the team to move in. He was well hidden down low in front of me, and I was out in the open drawing their fire, so they never saw it coming as they were advancing toward me.</p>
<p>Lowlight &#8211; learning to re-program my gun well in advance of the Grindhouse. That is not the ideal time to have to reboot. Also had a guy unload full auto into my back from about 10 feet away. Sorry for dragging you into that one Xaber, but Dan was going to pick you anyway since nobody was volunteering.</p>
<p>Paint &#8211; that pissed me off quite a bit. Remember the pictures of the paint from the first BHD? Well, mine was even worse this time. I had one bag that contained 3 empty triangle shaped balls. Lets just say that it still had the SG logo on it, and by the condition, I&#8217;d venture to guess it could have been from the Spring game. Accuracy was the same as the leftover paint in my garage (from spring SG). Paying $50 for that was not my idea of a good deal.&#8221;</p>
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